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Version 1 Version 2

Digivice Version 2


Partner Digimon


Koromon to Agumon to Greymon to MetalGreymon
Tsunomon to Gabumon to Garurumon to WereGarurumon
Pyocomon to Piyomon to Birdramon to Garudamon
Tanemon to Palmon to Togemon to Lillymon
Motimon to Tentomon to Kabuterimon to AtlurKabuterimon
Bukamon to Gomamon to Ikkakumon to Zudomon
Tokomon to Patamon to Angemon to HolyAngemon
V-Dramon with no evolution (Connect with the Digimon Analyzer OR get all seven of your Digimon to evolve to Perfect and complete the map; if you succeed in getting the HELP wave, V-Dramon will become your friend.)
Tailmon to Angewomon to Holydramon (Available to be-friend upon victory.)
Wizarmon with no evolution. (Available to be-friend upon victory.)
Devimon with no evolution. (Available to be-friend upon victory.)
Etemon with no evolution. (Available to be-friend upon victory.)
Vamdemon with no evolution. (Available to be-friend upon victory.)
VenomVamdemon with no evolution. (Available to be-friend upon victory.)
Piemon with no evolution. (Available to be-friend upon victory.)

Enemy Digimon


Area 01: PicoDevimon, Gazimon, and Numemon.
Boss: Devimon
Area 02: PicoDevimon, Monochromon, and Numemon.
Boss: Etemon
Area 03: Cockatrimon, Monochromom, and Dokugumon.
Boss: Wizarmon
Area 04: Cockatrimon, Devidramon, and Dokugumon.
Boss: Tailmon
Area 05: Mammon, Devidramon, and Dokugumon.
Boss: Vamdemon
Area 06: Mammon, Devidramon, and SkullMeramon.
Boss: VenomVamdemon
Area 07: Mammon, SkullMeramon, and MetalSeadramon.
Boss: Piemon

1. The Child Digimon evolves with 10 victories in battle into Adult, and the Adult Digimon to Perfect after 15 battles. You will encounter the Digidestined Digimon periodically and a victory means you add them to your party.

2. Connecting your Digivice with the Digimon Analyzer (Koushiro's Laptop) will also allow you evolve your Digimon into the Perfect stage (on the version 1) or the Adult stage (on the version 2) unconditionally without the battle requirement.

3. To catch the extra Digimon you need to utilize the electric HELP wave. The HELP wave will appear randomly during shaking, or after battles. You have three minutes to get the HELP wave to fill up and press the button when "CATCH" appears on the screen. You must then fight a Digimon guarding the Digimon in the HELP wave. If you win, the Digimon being guarded will join your team. If you lose, you may re-encounter the HELP wave later on in the Island. Only one HELP wave will be encountered per island on the Version 1.
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