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Digimon Pendulum


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The Digital Monster Pendulum is the second in the series of the Digimon Virtual Pet line. Each version has a roster of 20 Digimon and additional functions such as the Pendulum training and Jogressing. It evolves through 6 stages after hatching from the egg, beginning with the Baby Stage and ending in the Ultimate Stage.

Once activated it will prompt you for a time to put on the clock. Input the times using the A button to adjust the hour and the B button to adjust the minute, and your egg will hatch shortly. You will see a total of 8 Icons on the border, some different than the V-Pet.

  1. Scale: To view the Digimon's status you will see numerous screens. These include the Age/Weight, the Hunger Status, the Strength Status, the Win Ratio screen, and the Digimon Points (DP) Gauge. 1 Digimon Year = 24 hours. Weight variations will take place in the following way where G = Gigabytes.
    • Food +1G
    • Protein +2G
    • Training -2G
    • Battle -4G
    One addition to the Pendulum Series is the Jogres function. You will see a B-J- in once of the menu screens. The '-'s will be substituted with a O or a X depending on your Digimon. The 'B' refers to 'Battle' and the 'J' refers to 'Jogres'. The 'X' means that Battle or Jogres is not possible and the 'O' means that the function can be carried out.
  2. Meat: Two options are available here. The top selection is a piece of meat which will increase the Digimon's hunger. The second selection is the Protein Pill, which will increase your Digimon's Strength.
  3. Training: This is where your Digimon will train. A successful training session will increase your Digimon's strength naturally. Training will decrease your DP level, and DP is necessary to train. The Pendulum series offers a new Training method where you must shake the Pendulum and a counter will determine the strength of your shots. You will release a series of 5 shots, you will either shoot a single blast or a Super hit (double shot). You will get points for every successful Super Hit and a failed training session if you get no Super Hits. If the training results in a very successful Mega Hit (Super Hits all five rounds), the Strength meter will fill completely.
  4. Connection: For the Pendulums there are now two functions for this selection.
    • Battle: This will allow you to fight another compatible virtual pet to increase your Win Ratio. The more battles and higher your Win Ratio the more likely it will be you will reach the Perfect Stage. Baby Digimon cannot battle, and for the other Digimon, DP is necessary. You will fight your opponent and shoot up to three shots against your opponent. Best two out of three will win.
    • Jogres: If you have two compatible Digimon, you may Jogres allowing one or both of them to evolve to the next level. An Error sign will appear on the screen if there is an incompatibility. Full DP is required to use the Jogres function.
  5. Toilet: This will wipe the screen clear when your Digimon poops approximately every three hours. Your Digimon will become sick if it poops 8 times without having the mess cleaned up.
  6. Lights: Select this function to turn the lights off when your Digimon is ready to sleep. You must do this within 30 minutes (or before the 'Call' light goes out), or it will count as a care mistake and your Digimon will wake up one hour later. A full 8 hours' sleep is necessary to refill the DP Gauge.
  7. Bandage: This is where you provide Medical attention for your Digimon. If he becomes sick (the 'c') above its head use the top selection and if he is dying (the skull), use the bottom selection. Sometimes, your Digimon will refuse the treatment, and you will have to keep trying until it accepts. If your Digimon gets the sickness/dying status too many times or is left untreated, it may die. Your Digimon can still get injured in battle even if it wins.
  8. The "Call" icon: When the Call icon is lit up, you have 20 minutes or less to respond before it goes out or you get a care mistake. Your Digimon will only call for attention when its hearts run out or it gets sick or is dying. It will also do this when its time to turn out the lights.

Sound Option: To disable the sounds press the A and C buttons at the same time. If the Digimon dies, the Pendulum will beep regardless of whether or not the sound has been turned off.

Pause Option: While the Pendulums have no pause feature, you can simulate one by bringing up the clock and hitting A and C to 'change the clock' then leave it on with the time blinking. This will keep your Digimon suspended while you tend to other things.

Digimon Listing


Pendulum 1.0/1.5: Nature Spirits
Babumon
Motimon
Tentomon
Gotsumon
Otamamon
Kabuterimon
Tortomon (Tailmon in 1.5)
Monochromon
Starmon
Kuwagamon
Gekomon
AtlurKabuterimon
Jagamon (Angewomon in 1.5)
Triceramon
Piccolomon
Okuwamon
TonosamaGekomon
HeraclesKabuterimon (Holydramon in 1.5)
SaberLeomon
MetalEtemon

Pendulum 2.0/2.5: Deep Savers
Pichimon
Pukamon
Gomamon
Ganimon
Shakomon
Ikkakumon
Rukamon
Seadramon
Coelamon (Ebidramon in 2.5)
Gesomon
Octomon
Zudomon
Whamon
MegaSeadramon
Anomalocarimon (Hangyomon in 2.5)
MarineDevimon
Dagomon
MarineAngemon
MetalSeadramon (Plesiomon in 2.5)
Pukumon

Pendulum 3.0/3.5: Nightmare Soldiers
Mokumon
PetitMeramon
Bakumon
Candmon
PicoDevimon
Hanumon
Garurumon
Meramon
Wizarmon
Devimon
Bakemon (Dokugumon in 3.5)
Mammon
WereGarurumon
DeathMeramon
Pumpmon
Vamdemon (LadyDevimon in 3.5)
Phantomon
SkullMammon
Boltmon
Piemon (Demon in 3.5)

Pendulum 4.0/4.5: Wind Guardians
Nyokimon
Pyocomon
Piyomon
Floramon (Palmon in 4.5)
Mushmon
V-Dramon
Birdramon
Togemon
Kiwimon
Woodmon
RedVeggiemon
Aero V-Dramon
Garudamon
Blossomon (Lillymon in 4.5)
Deramon
Jureimon
Garbamon
Hououmon
Gryphomon (Rosemon in 4.5)
Pinocchimon

Pendulum 5.0/5.5: Metal Empire
Choromon
Kapurimon
ToyAgumon
Kokuwamon
Hagurumon
Greymon
Revolmon
Tankmon (Thunderballmon in 5.5)
Clockmon
Guardromon
Mechanorimon
MetalGreymon
Andromon (Cyberdramon in 5.5)
Knightmon
BigMamemon
Megadramon
WaruMonzaemon
WarGreymon
MetalGarurumon
Mugendramon (VenomVamdemon in 5.5)

Pendulum Zero: Virus Busters
Yukimibotamon
Nyaromon
Agumon
Gabumon
Plotmon
Greymon
Leomon
Garurumon
Igamon
Angemon
Tailmon
MetalGreymon
Asuramon
WereGarurumon
MetalMamemon
HolyAngemon
Angewomon
WarGreymon
MetalGarurumon
Omegamon

Special Thanks to LopmonDE.
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